No longer are you confined to one room or locale with everything you need generally within arms’ length. The hospital itself, and its current state of disarray, also serve as the way in which Surgeon Simulator 2 introduces one of its new gameplay features – puzzles. This alone represents a huge step-up from the first game, and it’s a genuinely intriguing premise with plenty of backstory to be found and digested. All of this, combined with mysterious voices coming from the vents, hint at a wider story involving Dr Pam Preston, the disembodied voice who acts as your guide throughout proceedings. You play a rookie surgeon, drafted in to work in a hospital that is seemingly still under construction – boxes and cans litter the hallways, doors are barricaded and the ID cards of unseen members of staff are carelessly strewn around the place. The first of those changes is evident almost immediately, as you make your way through a brief tutorial section (which, in itself, is a Godsend, by the way – I’d have been completely lost without it), because this game has a) a story and b) some personality injected into it, meaning you don’t have to provide it all this time around. However, six years on, Bossa Studios have decided to revisit the franchise with a full sequel, Surgeon Simulator 2, and – with it – they have brought a whole raft of new features in an attempt to deliver some of the substance that the first game missed. However, as a game, it often felt pretty shallow with no real continuity between surgeries and a reliance on the player to provide the personality. The perfect YouTube fodder, just as the video platform was fully hitting its stride, Surgeon Simulator utilised a bold visual style, wacky QWOP-esque controls and a unique premise to become one of the most popular games of the year. In many ways, Bossa Studios’ Surgeon Simulator – released in 2014 – felt like one of the first ‘viral’ video games of the modern era. You can read our full review of the original PC release by clicking here.Another skeletal experience? Or is there some flesh on those bones this time around? The Finger Guns review. Surgeon Simulator 2: Access All Areas is out now on PC and Xbox – and it’s included in Xbox Game Pass. Put some fun into your day by trying (and failing) to save poor Bob. But when there’s multiple of you all trying to pick up syringes, limbs and surgical saws, you can’t help but smile. Sure, trying to wrangle your hand to pick something up – extend arm, rotate hand, loosen fingers, move arm, rotate hand again, make contact with object, tighten fingers, move arm – remains as difficult as ever. With up to four players on the same screen, all poking and prodding at a poor, hapless patient while running around like headless chickens, it’s almost party perfection. It’s definitely very welcome that playing by yourself is supported, but make no (broken) bones about it, this is a game designed to be played with friends. Play in co-op, however, and that frustration turns into chaotic hilarity. Playing by yourself, Surgeon Simulator 2 is wacky, but it can also be an exercise in frustration. Sorry again Bob, this time you’ve died because I couldn’t pick up a syringe quick enough before you bled out all over the surgery floor. Oh, sorry Bob, you died again because I couldn’t grab your leg so I grabbed your arm and pulled that off instead. Sorry Bob, you died because I couldn’t pull your leg off in time. Everything’s a bit shinier game modes have been expanded, and there’s a lovely narrator lady to guide you through your surgical training. Surgeon Simulator 2 simply builds on the groundwork laid by its predecessor. If you played the first Surgeon Simulator, you’ll have some idea of the core gameplay. Get ready for slapstick comedy, pulling patients’ limbs off, and laughing in frustration as you try in vain to pick up a syringe. After all, performing real, precise surgery in a video game wouldn’t be much fun – or would it? (I bet there’s a market for it.) Regardless, Surgeon Simulator 2 is not a game that takes itself seriously – and you, its player, absolutely should not take it seriously either. Of course, Bossa’s wacky surgical adventure is designed to be clumsy and awkward. That is, until you start playing Surgeon Simulator 2, where simply picking up an object is the hardest thing you’ll ever do. So simple that you’ll likely never consider the muscles and movements that go into such an action. Grabbing an object is not something you put much thought into, is it? You reach, you extend your fingers, then you wrap them around the object you want to pick up. After playing Surgeon Simulator 2 for 30 minutes, I’ll never take my hands for granted again.
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